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<aside> ❗ Join the course ****now for 1000 USD!

Price will go up to 1200 on the 1st of January!

Installments are very possible!

Listen in to the course for 500 USD!

The course starts on January 10th!

The course capacity is 20 people

There is no limit for listening-in spots.

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<aside> 📢 This is a 13-week course. It’s my vain attempt at making a university level course that takes your interactive storytelling skills to a whole new level. Whether you’re a full beginner, just starting or maybe even quite experienced, you’ll get to the next stage of your craft with this course. Maybe even skip a stage!

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<aside> ❗ You’ll put theory to practice immediately to make interactive fiction (text games if you will) using Inkle’s Ink engine. You will make ten games during the course.

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<aside> 🚨 For an example of my material, check out the retired course on dialogues. If you apply to the course, you’ll receive a complimentary copy.

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ABOUT THE COURSE

What what?

Narrative Design, Interactive Storytelling, occasionally and erroneously game design. This is scene as exclusively a job and moreover a job in a video game industry. This is absolutely not true. It’s a craft like any other. It can be a hobby, a career, an art practice, but it can be just another skill in your toolbox too.

In a nutshell this craft is all about telling stories that the audience (players?) gets to participate in. Video games are the obvious one. So are tabletop RPGs, so are LARPS, so is performance art, so is art in general if you’re crafting an experience around it.

It’s all about how to give your audience the best (whatever best is for your medium) experience while the audience can directly impact it.

In my own practice, I use it for:

Who for?

Anyone whose practice involves audience participation such as: